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POSTED 3/12/14


THE WALKING DEAD: SEASON TWO

Telltale Games



Oh my darlin’, oh my darlin’, oh my darlin’ Clementine...

No, we haven’t transmogrified into Huckleberry Hound, we’re talking about the little girl from the first The Walking Dead season of five games and stuff like that there.

Unlike many, she survived the zombieriffic onslaught to live for a second season. She’s also you in this further five episodes, based more on the original graphic novelistic comic rather than the TV series.

You basically start in the toilet, and things get worse from there. Which is about all that we’ll say that’s even vaguely story-specific, for spoilers aren’t our bag baby. Despite any contradictions looking at our car may suggest.

If you’re muttering syllables along the lines of, “Huh, snuh, wha now?” at this juncture, you’re obviously not familiar with this modernised take on the classic graphic adventures made awesome by the likes of Sierra and LucasArts back in the 1980s. Lotsa story, lotsa graphics, outbreaks of moving, regular interjections to pick from a tree of stuff to say, plus – as it’s the 21st century - quick time events.

If you haven’t played the first season then the two-minute recap that’s included here really isn’t enough, so get that and complete it first. Despite the odd bits of clunk, the involving story and its depth of emotion are worth the relatively small price of admission. Plus this one will make a fuckload more sense following on.

It continues the “all the feels” (we’re hip with the cool lingo, daddy-o) vibe of the first, and manages to add more, mainly because you’re now looking at the world from the point of view of a very scared and scarred little girl who’s experienced way more than any child should.

If you don’t shed a tear playing this then we won’t cry for you, you’re already undead.

take me back to the start...

 



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ALL WRITTEN CONTENT COPYRIGHT © AMY FLOWER 2008-2018. GAME IMAGES COURTESY OF RESPECTIVE GAMES COMPANIES.