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POSTED 23/5/13
RESIDENT EVIL REVELATIONS
Capcom
PS3 (also on Xbox 360, Wii U, PC, 3DS)
Woohoo! It's the latest videogame movie tie-in! Except it isn’t, of
course, for the games came first. Just checking if you’re paying
attention...
So, this latest instalment in the venerable
undies-soiling Resident Evil series that isn’t really the
latest, as it hovers somewhere between RE4 and RE5,
takes a stab, gunshot and groaning icky blob creature’s wonky lurch
towards returning to a survival horror vibe, but with mucho
shootiness.
Initially, you wiggle into the bod of Jill
Valentine, tasked with searching for Chris Redfield with new buddy
Parker Luciani. Your investigation commences on a ghost ship
somewhere in the Mediterranean. That Costa Concordia sure gets
around...
We’re accused regularly of not properly reviewing
things, so: Claustrophobic shooter with searchy stuff. Cool? Can we
crap on about inconsequential shit now, please? Cheers.
Actually, let’s not.
Amongst your upgradeable weaponry’s a
handy scanner doobrie, the ‘Genesis Device’ (the ‘Mega Drive Device’
outside of the US, natch). It’s a natty way to unearth ammo and, uh,
pot plants – even if scanning everywhere gets tedious. Exercise
caution too, as if you don’t swap to a blorty-yuk-yuk mutie-damaging
weapon quickly you’ll be toastier than Saharan formaggio.
Of
course this follows cold on the heels of the 3DS originator.
Graphics have been given a respectable overhaul, plus there’s an
infernal ‘Infernal’ difficulty mode as well as a ‘Raid’ co-op mode
that’s more sensible now. The almost soapie-like episodic nature of
proceedings is a blessing for those who don’t wish to invest hours
on end, too.
The level of terrification you experience from
RER (both a handy word-saving acronym and appropriate
mutie-sounding grunt) will vary depending upon your place on a scale
of wussy to jaded. But there’s no denying that it’s captivating and
deftly pulled off – unlike that Tuscan drive-by manoeuvre from
Captain Francesco ‘oopsy, ho slittato’ Schettino...
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