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POSTED 29/1/12
QUARREL
UTV
Ignition Games
Xbox 360/XBLA (also on iPhone/iPad)
What
are words for, when no one listens anymore? (Words for...) Well,
Missing Persons, it took us some 30 years to answer, but we can now
tell you they can alternatively be used as weapons – although that
nice Mr Eminem bloke beat us to divulging that by about 10 years.
Umm, where were we?
Oh, Quarrel, a word game that’s taken a trip from iDevices to
the X machine. It combines Scrabble bits – notably anagrams
and letters with scores attached - and territory-snatching bored
(sic) game Risk. Chuck in some truly impressive
Nintendo-calibre presentation, jam in the Bamix, whisk away for a
bit and BAM!
You get to be you – well, your Xavatar - pitted against two to four
others, be they from the nine built-in peeps or actual real humans,
like we suspect you most likely are. Colour-coded territory’s
randomly but evenly distributed, a starter-offerer is assigned and
it’s on like Patapon. Except Quarrel’s nothing like
Patapon. Well, save for the cutesy-pie characters and a
seven-letter title.
Each of your huge tracts of land has a number of minions to do your
anagrammatical bidding. If somebody assails you with an army of six
whilst you too have an army of six, then it’s a true battle of wits
and dictionarial skill. Unfortunately, however, it’s often eight
versus two (or similar mismatches), in which case you are, to put it
impolitely, fucked. Shuffling strategy only gets you so far; often
you’ll sit getting continuously mutilated, knowing full well you’ve
no hope of salvation as you cannot compete. There are a few
different modes, but all essentially boil down to the same
proposition.
This sometimes your fault/oftentimes randomness is a killer, turning
an otherwise entertaining, intelligent, engaging and beautifully
presented game into something we often wished would burn in the
fiery pits of a long-distance runner.
Do you hear me? Do you care?
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CLICK
THIS!
CLICK
THIS!
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