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POSTED 2/6/12
PIXELJUNK 4AM
Sony
PS3/PSN/Move
Hmm,
if 3am is indeed eternal, as The KLF advised us in the baby steps
days of trance, then how can Pixeljunk 4am even exist?
FOOF! Gone in a puff of logic.
Except, Pixeljunk 4am defies logic – or at least traditional
gamer logic. For, put simply, it’s not a game, not at all. Not even
remotely. Well, except that it still gives you trophies.
Instead, at its most basic it’s a light synthesizer – the kind of
thing that gets Jeff Minter quite excited when pumping his Pink
Floyd through it and digging the Dorothy and Toto action dancing
within his bonce. But the twist here – often quite literally if you
really get into it - is that you can create your own mixes of music
that’s included.
The Move is your implement of creation. You variously push, pull,
twiddle and waggle to introduce any of four tracks (typically bass,
percussion, vaguely melodic squoodgy sounds and, of course, drums).
You can then apply effects by stabbing at each track’s corresponding
controller button and going the waggle-wave, drop them in and out,
isolate them, and change them up by dragging new ones in from the
corners of your ‘virtual space’ (In normal speak, that’s your
screen).
In true DJ fashion there’s a social element. You can connect it up
to spam your Twitter or FriendFace peeps that a sesh is goin’ down
(or summat, we’re not particularly up with deej-speek), or just play
away and attract followers as you go. Yep, as long as you’ve got
yourself PSN connected (Ah, ah, ah-ah...) anybody else who’s hanging
around can get down to your funky beats.
We suspect that those wacky trickster KLF guys would approve of
Pixeljunk 4am, even if it is past their bedtime. Rating it seems
loony, but if we must then…
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CLICK
THIS!
CLICK
THIS!
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