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POSTED
31/8/14
OLLIOLLI
Roll7
Whoagnarlysickmaxawesomecowabungayodude!
Right, now that we
have that skater speak – which probably isn’t skater speak at all as
we’re total posers - out of our system, let’s try to have a
civilised discussion about the art of skateboarding, shall we?
More specifically, the art of skateboarding within OlliOlli (we gather the oxen are, indeed, free,
so don’t crack a mention).
Imagine a mashup of
Trials,
Joe Danger, Jet Set
Radio and 720° and
you’d be on the right track. Or rail, or halfpipe or... you get it.
OlliOlli takes the side-scrolling route, and the focus is
firmly on not just actually staying on your board, but also
performing gna... erm, impressive stunts and combos thereof while
actually staying upon the aforementioned board, which carries the
pre-designation ‘skate’.
While we may have no idea of
genuine skater speak (other than perhaps ‘boi’ – cheers Avril), this
game is full of it. So, we guess, we do know some now. Terms such as
‘ollie’, ‘bluntslide’, ‘nollie’, ‘kickflip’, ‘fakie’ and ‘salad
grind’, the latter of which we previously thought had something to
do with eating lettuce.
Possibly very much like learning to
skate for real, OlliOlli offers up all manner of challenge.
While ostensibly only requiring the right stick and ‘X’ button,
these perform several variations of task, so frustration will raise
its head. Often. Words that may offend sensitive types will be
shouted. In all honesty we suggest playing in a padded cell, simply
out of concern for your PS4 or Vita’s wholeitudinousness.
However,
like with many things practice makes perfect, or at least closer to
perfect. Perseverance really does reward as you truck between
various levels featuring assorted challenges attached, with the
rolling and the kicking and the grinding and the jumping and the
m-hayven.
So, if you’re prepared to be patient and hone your
skills then, well, OlliOlli’s bitchin’.
Fuck!
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