review
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POSTED 14/11/10


MEDAL OF HONOR

EA
PS3 (also on Xbox 360, PC)

“War is hell”; an oft-quoted quip that, despite our lack of real world experience, we’re sure is appropriate. Mind you, for these PC times we may be safer going with “war is heck”…

Seemingly bored with recreating WWII battles, the scene for this latest in the series that’ll confuse some by bearing the same name as the first – still bullishly refusing to be spelled correctly for nations that speak the Queen’s English - is Afghanistan. Yep, we’ve gone modern day, and it has stirred some emotions.

But this is just a game, folks, so naturally we treat it as such. Importantly, how does it stack up when there’s been some stiff FPS competition since the last MoH release? Plus, is it preferable to that monster Call of Duty: Black Ops? This was released weeks earlier for a reason…

The single player campaign won’t win awards for longevity, but is well-paced and packs some surprises. It also aims to offer some insight into the lives of the (US) people actually fighting – a neat-o touch. Multiplayer offers several options, although nothing particularly groundbreaking.
 
The entire last-gen MoH: Frontline is also included, complete with trophies, apparently updated visuals and the original 4:3 ratio stretched out into 16:9, meaning short and squat. Still, it adds value.

Meanwhile, there’s been some brouhaha because it was originally touted that players could step into the sandals of the Taliban in multiplayer. Needless to say this made some people more arm-flappy than Kermit the Frog seizing, so EA relented and went the euphemistic route – ‘opposing force’ – even though visually they’re unchanged. Softcocks!

It’s no CoD walloper, but MoH is a decent alternative for those wanting as much realistic war action that they can get – without leaving the sanctuary of their lounges.

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ALL WRITTEN CONTENT COPYRIGHT © AMY FLOWER 2008-2018. GAME IMAGES COURTESY OF RESPECTIVE GAMES COMPANIES.