|
|
|
POSTED
12/12/14
LARA CROFT AND THE TEMPLE OF OSIRIS
Square Enix
We’re
on a mission from dog...
Well, actually we’re on a mission to
take down a gargantuan golden dog named Set. But we couldn’t resist
that as an opening. Hit it!
Having realised that the Mayan
thing is like SO four years ago, Lara Croft has decided to walk like
an Egyptian, or at least to plunder their rich – and already rather
overly plundered - line in mythology.
Cue a story involving
the king Osiris, his wife Isis (before she went all [REDACTED]),
their son Horus, the aforementioned dog of a sibling Set, a box,
traps, loot and, like, total dismemberment, dude!
You may
have noted the lack of the words ‘Tomb’ and ‘Raider’ in the title,
and that’s because this is a wholly different vessel of fish. Much
like Guardian of Light,
this one goes for more of a
Diablo meets Gauntlet cocktail, eschewing total
mashy-mashy shooty-shooty for thinky-thinky brain-drain to solve
myriad puzzles. They may start rather elementarily, but the more you
progress, the more they distress.
Don’t panic though, itchy
trigger finger folk, there is some shooty-shooty.
It’s all
quite good fun in single player mode, but where LCatToO
really gets its freak on is with local co-op. Local four player
co-op. That’s specifically-tailored-for-however-many-players co-op.
Whether it’s negotiating mystic platforms and golden
grappling hooks, or fiddling with balls and pulling shafts (insert
requisite “FNARR!” here), going all collaborative adds immeasurably
to the experience on offer.
It’s not a poor man’s Raiders
of the Lost Ark, for that was National Treasure. It’s
not Tomb Raider
either. But it is Lara Croft, complete with
toodle-bippity-boppity-boo, indubitably fastidious British accent
and a wallop-packing arsenal of weapons, wits and wobbly bits. It’s
more like a Saturday afternoon matinee version of her exploits,
rather than the Sunday night main feature.
Now, don’t come
back... until you’ve redeemed yourselves.
|
|
CLICK
THIS!
CLICK
THIS!
|
|
|
|