|
|
|
POSTED
8/11/13
FURMINS
Beatshapers
Vita/PSN
Bloody Isaac Newton. Oh, and that Al Einstein bloke. Bastards!
If not for them life would be so much simpler. Everything would
just float about freely. You wouldn’t be able to drop stuff on your
toes and make them all smushy. You could chuck a ball for miles and
think that you’re really ace and sporty. But no, those guys had to
invent this gravitational thing, and now we’re stuck with it...
Without it there’d also be no
Angry Birds, in fact the
puzzle game genre would be decimated. Which leads us, egregious
educational erroneousness notwithstanding, to Furmins. It’s
a physics-based puzzler which would be stuffed without gravity. But
you likely guessed that by now.
In a scarcely unique
scenario, you’ve any amount from one to several Furmins – furry
round thingummies - to assist in relocating from point A to point B.
Innumerable impediments stand between these two points, from things
that just stop your progression through to things that REALLY stop
your progression, like holes. Various levels pluck various
implements from an impressively varied arsenal – everything from
pong bats to ice cubes and much besides - that can be used all touch
screen placement strategically to let your little fuzzimal pass
before something heavy does its go-plop-now thing.
The A to B
schtick’s only one aim. You also need to complete levels within time
limits, and collect lollies. As such, different strategies will
often be needed on the same level – nail the time, then you can
spend longer nutting out hitting sweeties while still getting el
Furminosa goalwards.
If stuff like
Crazy Machine Elements,
Leedmees,
The Splatters and
something we’re thinking of but can’t remember the name of appeal,
then you’ll get all yay over this.
For those who find such
things just make their brains hurt, there, there. Big Brother
exists...
|
|
CLICK
THIS!
CLICK
THIS!
|
|
|
|