Disneyland – it’s the happiest place on Earth! Well, if you’re rich
and dig queuing...
Not dollaricious? Well, you likely don’t have an Xbox One,
so you wouldn’t be reading this anyway. Erm, we’ll just assume that
you have the kit.
Disneyland Adventures isn’t a game in the traditional sense, it’s more an
experience. Yep, a hyper-wanky sentence, but when this is
essentially a virtual theme park visit then Mr Roget won’t let us
get away with much else. Pick whether you’re a boy or a girl, select
a face, hair and clobber, then shadow a freaky talking origami
ticket all over Disneyland.
It’s just like being there – kinda - but
without queuing, sweating, rude arseholes and significant
purse-drainage. Admittedly you also don’t get the thrill of actually
being on rides, or the ability to hug Donald Duck for real. Still,
virtuosity is an ace alternative if jetting to sunny California (or
Florida, Paris, Hongkers etc) isn’t budgetarially viable.
So, talk to characters dotted throughout the Magic Kingdom, hug
them, say hello, wave goodbye, collect autographs (and other
paraphernalia), take happy snaps and more. Blag virtual coinage for
virtual souvenirs, cast spells and invoke ‘FASTPASS’ to shoom
directly to fun stuff... like the minigame-incorporating rides – Big
Thunder Mountain, Big Thunder Mountain, Big Thunder Mountain and
others. Can you guess our fave?
A rudimentary spit and polish job on a six-year-old Kinect game,
standard controller functionality has been added, or you can dig out
the Kinect and get active.
The latter’s functionality can be basticholent to click with, but
once sussed things blossom. Anyway, most kids’ll pick it up
infinitely quicker than adults. Smartybritcheses!
Plop any munchkin – or agoraphobic - in front of Disneyland
Adventures and
watch their eyes pop with joy. At US$214 for a one day, one kid, one adult
pass to one real Disneyland – and that’s just getting in, without
food, beverages, travel, accommodation - ultimately you could get an
Xbox One (and a Kinect) for less...