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			POSTED 
			5/1/14
 
  CONTRAST
 
 Compulsion Games
 
 
        
 
  
			 
			
			
			There’s no limitation to what this beat can do, you better get the 
			feeling before the night is through...
 What? Contrast 
			isn’t based on the 2 Unlimited album track of the same moniker?! Oh 
			well, at least it gave us a starting para.
 
 Contrast 
			is actually a 3D/2D puzzle-infused platformer. The bulk is in 3D, 
			but the big twisty thing is that your character, an impossibly 
			leggy, acrobatic burlesque chick named Dawn, can add or subtract a 
			dimension from her being at whim, as long as there are shadows to 
			play in. This allows access to otherwise inaccessible places, and is 
			kinda necessary to complete the three relatively short ‘acts’ 
			offered.
 
 Set in a stylish 1920s Parisienne art deco/film noir 
			clash, Dawn is the imaginary friend of one eight-year-old Didi, who 
			bears more than a passing resemblance to BioShock’s 
			Elizabeth smooshed through a Tim Burton mincer. Her father’s noir 
			cliché and dead ringer for the original 
			Night and the 
			City’s Harry Fabian, and her mother is Jessica Rabbit. That 
			doesn’t necessarily matter much, but we wanted to mention the 
			Jessica Rabbit thing. What does matter is that other than Dawn and 
			Didi, everybody’s a shadow. Hopefully Cliff Richard has enough 
			savings to cover his suddenly huge payroll...
 
 As Dawn you’ll 
			schlep about while Didi barks repetitive orders, as she endeavours 
			to get her parents back together by whatever means are necessary. 
			Luckily as an imaginary friend you’re pretty handy at accomplishing 
			real world kinda stuff.
 
 While boasting an 
			interesting art style, Contrast’s collision of 
			Sideway: New York with 
			Limbo and most every 3D 
			platformer ever is often messy and frustrating. Controls can 
			infuriate, especially the 3D/2D flip, puzzles veer from challenging 
			to just plain ‘WTF?’ and – and – and – well, we just found it more 
			chore than fun.
 
 It’s not good, it’s just drawn that way.
 
 
     
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