review
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POSTED 26/6/17


ARMS

Nintendo



I will squeeze the life out of you...

Arms. They’re handy. Well, the handies are the things on the ends of them. But, unless you’re Rayman, you’d be pretty useless without them. Uh, arms that is, not hands. Although you’d be pretty much stuffed without them, too, we guess.

Hmm, this isn’t going well.

Hey, remember Mike Tyson’s Punch-Out!! on the NES? That’s basically what ARMS ar- erm, is. Except the boxer with a penchant for ear nibbling is replaced by a bunch of different robotic suits and sproingy-woingy limbs. So, mash Mike together with the roster from Overwatch and you’ll kind of have an idea what you’re in for.

Pick a battler, choose your special weapon for each hand, select an arena, and go the springy biff. Seriously, just try not to have fun.

The big advantage over Punch-Out!! is being able to play with Joy-Cons. Sure, the Power Glove was all kinds of awesome (in every way except useability), but it had nothing on this. Hold them sideways and upwards, one in each hand, and just punch. Bend your jab in mid-air and go the bendy blow. Tilt them in towards each other to block an opponent’s puny attempt at hitting you. Tilt them both the same way to move in that direction. Use the top buttons to variously jump, sneak forward or fire your special attack once charged.

Give it 10 minutes of acclimatisation and you’ll have the basics of ARMS down. Give it longer and you’ll nut out sneaky strategies – which will vary depending upon which character you’ve chosen as your metal puppet.

ARMS may not have the depth of many other games, but it has a fun factor that’s through the roof. With a slick online system, local single or multiplayer and more characters promised – and for free - it’s destined to be... wait for it... a big hit!

Throw your arms around it.

take me back to the start...

 



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ALL WRITTEN CONTENT COPYRIGHT © AMY FLOWER 2008-2018. GAME IMAGES COURTESY OF RESPECTIVE GAMES COMPANIES.