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POSTED 15/11/15


ADVENTURE TIME: FINN & JAKE INVESTIGATIONS

Vicious Cycle/Little Orbit



We love an adventure, a journey into Ooo minds...

Adventure Time the TV show is like totally mathematical. But when it’s come to games based upon it, the maths has kind of gone all broken and stuff. This new excursion – the first on now-gen consoles - tries something different. It spirits our heroes Finn the human and Jake the dog – plus most all of their Ooo buddies (and one new one!) - into a world of 3Dness. Not only that, they seriously get to get their adventure on. That’d seem obvious because it’s called like Adventure Time and all, duh, but in this case we’re talking classic Sierra/Lucasfilm/Telltale-type point and click adventure.

With a bit of swordplay though, because, well, treasure!

It all starts when the guys find an old machine – the ‘tickertype’ - that their parents used to use in their days as detectives. It just so happens that it still works, and is still pumping out mysteries that are there for the solving. So F&J hit up on five adventures from their schmowzow treehouse HQ.

This involves searching for clues, using brainbox power to work out what to do with them – such as giving them to other people in exchange for stuff, combining them to make totally tubular new stuff or just ignoring it ’cos it’s crud. None of the puzzles are hyper-AGH inducing, but some are challenging enough to make this like not a total walk in the park.

Presentation could seriously suck less though. You can’t skip text, you can’t turn it off even though people like say the stuff anyway, and you can’t replay individual levels after you’ve completed them, rather you have to do the whole enchilada (a cousin of Jake’s everything burrito, natch) again. Unacceptable!

But it’s the least lumpy Adventure Time videogame yet, and it actually is an adventure. Whoa!

take me back to the start...

 



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ALL WRITTEN CONTENT COPYRIGHT © AMY FLOWER 2008-2018. GAME IMAGES COURTESY OF RESPECTIVE GAMES COMPANIES.